Farting Chicken

For Parents

Yes, it's a game about a farting chicken. No, there isn't anything else in it you need to worry about.

Free kids' games usually make money somewhere, and it's usually from your child. Ads between levels, a shop that keeps asking, a currency that runs dry right as things get fun. Farting Chicken doesn't do any of that. This page lays out what's actually in it so you can decide quickly.

What is not in this game

No advertising. No banners, no video ads between levels, no "watch an ad to keep going." Your child won't be shown third-party content you haven't seen.

No in-app purchases. There's no store that takes real money. All 26 capes and 19 fart styles are earned by playing and collecting corn. Nobody can spend a cent inside this app, password or not.

No data collection. No accounts, no sign-ups, no analytics, no tracking. Nothing about your child is sent to us, because we run no server for it to reach. Progress is saved on the device. iCloud sync is optional: if you have iCloud on, progress also syncs through your own iCloud account so a new phone doesn't wipe it out, and you can switch that off in iOS Settings at any time. Either way nothing reaches us.

Nowhere for a child to wander off to. There are no social links, no ads to tap, and no browser inside the game. The one link that leaves the app is the full privacy policy, and it sits behind a parental gate: a multiplication question a young child won't get past.

No chat, no multiplayer, no user content. It's single-player. Your child can't talk to strangers in it because there's no way to talk to anyone.

What is in this game

The humor

The premise is a chicken that farts, and the game commits to it. Think Captain Underpants or a Dav Pilkey book: cartoon toots drawn as colorful puff clouds, silly noises, a lot of giggling. There's no crude language and nothing gross beyond a green cloud. If fart jokes are a no in your house, this isn't the game for you, and that's a perfectly reasonable call.

The action

The setup is a superhero origin story: a chicken eats the farmer's magic beans, gains super gas, and puts on a cape to defend Cluckworth Farm. Your child runs down a farm road collecting food to charge a meter, and a well-timed toot knocks a predator over so it tumbles off screen with a comic sound effect. Nothing is injured, there's no blood, and no damage is shown. Each area finishes with a bigger animal boss that has an attack pattern to figure out. It plays like a Saturday-morning cartoon.

The difficulty

Three settings, and picking the right one matters a lot for a younger player:

Difficulty can be changed any time from the home screen, and nothing is lost when you switch. If your child is getting frustrated, drop to Easy.

Settings worth knowing about

Screen time and stopping points

Levels are short. On Normal, a level runs about 45 to 90 seconds plus a boss fight, and progress saves after each one. So there's a natural place to stop every couple of minutes, and no "but I'll lose everything" argument.

There are no daily rewards, no login streaks, no countdown timers, and no notifications trying to pull your child back in. Nothing in the game is built to make it hard to put down.

Questions?

If something here concerns you, or you want to know more about how any of it works, the support page has contact details.

Read the full privacy policy